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Live Broadcast Streaming

Live Broadcast Web Streaming

Students will explore the aspects of live audio/visual streaming using open source software. During this course students will plan, and host a global streaming event utilizing the knowledge gained through the workshop.

Phase 1: Introduction and Theory

Participants will explore the theory and practice of:
- Overall stream structure: camera, video-mixer, encoder, sound, projections etc
- Technical basis and structure of IRC chat and moderation
- Website, server & programming configurations
- Open-source software opportunities (using Floss Manuals as reference).
- Real-time video editing using free software (freej and puredata)

Phase 2: Practical Experience: Watershed Student Broadcasting Event

A live stream team will produce and facilitate a live global streaming event:

For example: Students could create a temporary live video/radio station which streamed online. This could be broadcast at a select time and date, for a short period of time. Students could put a call out, to have other students and or artists participate. Creating an international free broadcast, managed from your home school.

Under the supervision of the workshop leaders, participants will learn all roles and facilitate the streaming and archiving of the live broadcasted event.

Phase 3: Finishing Process and Perspectives

An evaluation and feedback session will be held, not only to allow for participants’ suggestions and questions on the streaming project, but also to allow for future training, projects and career ambitions to be discussed with the workshop leaders.

Class-ography

  • January 2009 Transmediale Digital Art and Culture Festival (Berlin) [co-taught with international team to 16 participants, covering entire conference at Haus of World Cultures]